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Review: Bioshock

Bioshock Logo

Okay, let’s cut right through the hyperbole, the 10/10 scores, all that bullshit. BioShock is not that great. In fact, it’s hard not to be disappointed by BioShock. It is at once the most incredible and most frustrating game in recent memory.

BioShock starts off beautifully. After an amazing, cinematic opening, you are led into a series of scripted events that suggests a lot of care has gone into crafting a stunning experience for the player. This is reinforced by the way the story tacitly unfolds around you. When games have a story as strong as this, the designers sometimes feel a tendency to shove it down the player’s throat, as if to say “We paid our writers a lot of money and, by Christ, we’re going to get value for that money.” BioShock is different. By picking up crew ‘diaries’, you’re given glimpses into the back-story of Rapture, but you’re left to piece them all together yourself, if you want to.

And even if you don’t, there’s still plenty of things to shoot at – your first introduction to a splicer gives you a great taste of your vulnerability down here, and had me twitching at the controller in an equal mixture of excitement and terror.

After the first hour, however, things start to get a little lazy. The environments, which were so dazzling and atmospheric at first quickly become cramped and uninspired. The possibilities of a huge, sprawling underwater city become reduced down to a series of similar-looking halls and offices and you realise that the open sandbox has been replaced by a very linear shooter.

By the second hour, you begin to wonder if Wind Waker hasn’t been usurped as the most offensive abuser of fetch-quests to pad out a game’s length. Once you have settled into the rhythm of BioShock, the rest of the game is spent collecting random items strewn around labyrinthine levels. Often you are told to travel far away to collect something, and once that’s done, you are told to travel back to your starting position to collect something else.

It’s frustrating, lazy game design, and completely mars the experience. Because once you notice this, you begin to notice that there aren’t actually that many enemies in Rapture. There are, all told, five or six character models, repeated ad infinitum. You begin to notice that your vulnerability has disappeared and you are suddenly armed with an arsenal of massively destructive weapons and psychic abilities. There is nothing you can’t kill, and barring any major fuck-ups, nothing that can kill you. Even the Big Daddy, the iconic, melancholy giant of the game, is easy prey when you’re loaded up with a grenade launcher and shots of electricity.

There are still moments of genius to be found in BioShock. The meeting with the artist is genuinely entertaining and unnerving in a way that I wish more games would emulate. But there are very few of these standout moments in the game, and the majority is spent in unremarkable encounters with unremarkable enemies in unremarkable locations.

There’s no question that BioShock is a good game, but given a longer gestation period, it could have been a lot better. Even without the padding, it could have been a lot better. Give me a 10 hour game of solid quality over a 10 hour game with 8 hours of padding any day of the week.

Addendum

Other things I didn’t mention that also disappointed me about BioShock:

Edge's 100 Greatest Videogames

Edge Magazine (still the best videogame magazine out there) recently published its top 100 videogames of all time. It’s pretty interesting reading and, being Edge, there are a few questionable decisions. But this is what I love about Edge - they occasionally do some wild stuff, but always back it up with good, solid explanations.

Here’s the list along with my statistics.

Legend

Bold - Played, finished Italic - Played, didn’t finish Normal - Didn’t play.

The List

  1. Legend of Zelda: Ocarina of Time

  2. Resident Evil 4

  3. Super Mario 64

  4. Half Life 2

  5. Super Mario World

  6. Zelda: A Link to the Past

  7. Halo: Combat Evolved

  8. Final Fantasy XII

  9. Tetris

  10. Super Metroid

  11. Yoshi’s Island

  12. Grand Theft Auto: Vice City

  13. Ico

  14. Super Mario Kart

  15. Pro Evolution Soccer 6

  16. Street Fighter Anniversary

  17. GoldenEye 007

  18. Final Fantasy VII

  19. Elder Scrolls IV: Oblivion

  20. Civilization IV

  21. Okami

  22. World Of WarCraft

  23. Metroid Prime

  24. Prince of Persia: The Sands of Time

  25. Sim City 2000

  26. Advance Wars

  27. Rez

  28. Perfect Dark

  29. Deus Ex

  30. Shadow Of The Colossus

  31. Katamari Damacy

  32. Project Gotham Racing 2

  33. Castlevania: Symphony of the Night

  34. R-Type Final

  35. Metal Gear Solid 2: Sons Of Liberty

  36. Battlefield 2

  37. StarCraft

  38. Virtua Fighter 5

  39. Secret Of Mana

  40. Wario Ware Inc: Minigame Mania

  41. Gran Turismo 4

  42. Rome: Total War

  43. Bomberman

  44. Super Monkey Ball

  45. Company Of Heroes

  46. Quake III

  47. Far Cry

  48. Puyo Pop Fever

  49. Animal Crossing

  50. Shenmue

  51. Pokemon Ruby/Sapphire

  52. Disgaea: Hour Of Darkness

  53. Tony Hawk’s Pro Skater 2

  54. Chrono Trigger

  55. Counter-Strike

  56. Guitar Hero

  57. Soul Calibur

  58. Tempest 2000

  59. StarFox 64

  60. Pac-Man Vs

  61. Manhunt

  62. Jet Set Radio Future

  63. Lumines

  64. System Shock 2

  65. Darwinia

  66. F-Zero GX

  67. Geometry Wars: Retro Evolved

  68. GTR2

  69. PilotWings 64

  70. Ridge Racers 2

  71. Ninja Gaiden Black

  72. Killer7

  73. Puzzle Bobble (aka Bust-a-Move)

  74. Thief: The Dark Project

  75. Burnout 2

  76. Ikaruga

  77. Football Manager 2007

  78. Doom II

  79. Secret of Monkey Island

  80. Virtua Tennis 3

  81. Robotron 2084

  82. Lemmings

  83. Nights

  84. Phantasy Star Online

  85. Silent Hill 2

  86. Outrun 2006: Coast 2 Coast

  87. Mr Driller

  88. Sega Rally Championship

  89. Tomb Raider

  90. Devil May Cry

  91. Super Smash Bros Melee

  92. Resident Evil

  93. Paper Mario: The Thousand Year Door

  94. Gitaroo Man

  95. God of War

  96. Wipeout

  97. Tekken 3

  98. Sensible Soccer

  99. Psychonauts

  100. Crackdown

Statistics

Total played: 72 Total finished: 44

Number of sequels: 55

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Secret of the Incas

I don’t think anyone actually understands how psyched I am for the release of the new Indiana Jones film next year. When I was younger and my age was still in single digits, I used to wake up extra early so I could go downstairs and watch all of Indiana Jones and the Temple of Doom before school. Every day. For about a year. And if I had my copy here with me now, I’d probably be watching it now.

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I came across a film called “Secret of the Incas”, a low-budget adventure movie from 1954 starring Charlton Heston which seems to be Indiana Jones’ most obvious inspiration. Heston plays Harry Steele (fucking awesome name), a square-jawed treasure-hunter who is determined to find the treasure of Machu Picchu in Peru. Like Indiana Jones, Steele walks around in a big brown fedora and leather jacket.

The similarities aren’t accidental either. Rumour has it that before production of Raiders of the Lost Ark, Senor Spielbergo and George Lucas screened this movie (along with China, starring Alan Ladd) for the cast and crew, to give them an idea of the kind of movie they were trying to create.

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Youtube - Secret of the Incas (I) Youtube - Secret of the Incas (II) Youtube - Secret of the Incas (III)

These clips from Secret of the Incas should give you a good idea of how well Spielberg & co. managed to recreate the tone of the earlier movie. In fact, you could go further and point out specific sequences in Raiders that were influenced even by these three clips.

I’d love to see this movie completely, but it’s impossible to buy Secret of the Incas. Nothing on Amazon, nothing on eBay. Even nothing on Bittorrent. Some conspiracy theorists reckon the movie is being “suppressed” by Paramount because of the similarities to Indiana Jones, reckoning that people would be up in arms if they could see how much this film influenced Raiders of the Lost Ark (although I personally think this is ridiculous: if people can’t that the Indiana Jones movies are nothing but a distillation of classic action movie staples, then these people should be banished to the wilderness immediately).

Whatever the reason, I can’t get a hold of it on the internet. Anyone got a copy of this lying around? I’d be willing to pay good (read: not ridiculous) money for it.

We've come a long, long way together

My idea of heaven - 1991

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My idea of heaven - July 7th, 2007

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Slowly making my way through all of these in roughly chronological order. Monkey Island 2 next. I don’t think there’s a bad game in here.

BONUS CONTENT Press Play on Tape perform the Monkey Island theme live. If the first 30 seconds don’t make you smile, I guarantee the last minute definitely will.

all your eggs in one basket - followup

Following on from what I said before, I’d just like to point out:

It has begun.

(Sorry Michele, you’ve got my sympathies and I’m not kicking you when you’re down, just making a funny.)